Pyra Station

Description
Pyra Station is a floating city that is currently stationed 50-100 m above the surface of the planet Marcadia. It is roughly oval-shaped, 2 km long by 1 km wide, with a population hovering between 4,000 and 5,000. The station is a converted gas mining platform towed from another planet, with multiple sections added on over time to create a haphazard layout. Some of the sections are roomy, with a few large, open, and organic spaces. Others are cramped with winding corridors, packed together shops, and there's a whole district that is made of rows of tiny coffin apartments.

some roomy, some cramped, some with a few large, open, organic spaces, others with hundreds of rows of tiny coffin apartments

There is a large cable plunging into the forest that steals power from a still-working Dharma Power Station to supplement its generators and hold up the additional weight of the added units.

The city is primarily owned and operated by the Zydel Corporation, but due to contractual obligations for this job has sections dedicated to both a small imperial garrison and an "academic wing" containing the Archaeologists and Biologists.

The city feels like a boom town. New people are constantly arriving, the crowds in the market area are bustling, and there are plenty of opportunities to blow your entire paycheck every weekend. There is a thriving black market, of course, which contrasts a visible Imperial presence that seems to have eyes everywhere.

All official stores and restaurants are only allowed to accept "Zyds," the official currency of the Zydel Corporation. '''The exchange rate is 1:1 from credits to Zyds, but 3:1 back from Zyds to credits. You can find illegal money-changers that will do 2:1, and 1.5:1''' if you're a friend or a Hutt syndicate "insider."

Citizenry
Around half human, with the rest being a variety of mechanically-inclined races. There is a large Ugnaught population left over from the station's days as a gas mining platform on another planet before it was towed here.

Kechuk the Hutt
Black Sun - Eniwanabobobo

Key Locations

 * Southeast Quadrant:
 * kind of a dump
 * mostly housing and support services (like restaurants), without much industry
 * Northeast Quadrant
 * contains imperial garrison, with 2 or 3 TIE fighters, small group of storm troopers, and a warehouse
 * Market
 * Droid shop (edge of market)
 * Academics Area
 * Restaurants and bars
 * The Red Kettle - lively bar, flash lights and dancing
 * Shady Bough - small, dark, safe bar
 * Zanda's Tail - shady underworld bar, not too friendly for outsiders
 * Catch-your-own Fish Restaurant

Old Notes:

 * Imperial Presence primarily in the Northeast Quadrant in the Clockwise Half


 * Southeast Quadrant is kind of a dump
 * Official stores can only officially take "Zyds," the Zydel corporation currency
 * exchange rate is 1:1 converting to Zyds, but much more expensive converting back