Session 2

Pre-Session

 * Waiting Music:
 * https://www.youtube.com/watch?v=oNfKzRP8-Q0
 * Roll Initiatives and Force Dice


 * Words From Our Sponsors
 * Uggems: https://soundcloud.com/user-238312700-370349668/s3e18-coldfire-uggems/s-CSPODMJCLq0
 * Intro Music
 * https://www.youtube.com/watch?v=LEn7gXwRgB4
 * switch to: https://youtu.be/lET5OZmJesA
 * Question for Characters:
 * Question for Characters:


 * When was the first time you feared for your life?
 * Cornelius - fighting owl bears
 * Taveera - negotiating with a militaristic culture with her father
 * Minn - only when rappelling while very small, after that is not afraid until after anything happens
 * Zurn - the first time his teacher screamed in his direction, terrifying moment
 * Tal - 10 years ago, pirates

Return Flight

 * NPCs:
 * Mirre Seld
 * Veeemisthan


 * After the checkout, they fly near a harvest site ("special treat since they just started one close by")
 * lots of non-humans doing very dangerous work


 * on the way back, they are flying alongside one of the automated cargo transports
 * "if you look out the right hand windows you'll see the real reason that we are all here. That is a load of unrefined merahtite. So many incredible things will be built from that cargo load alone." she continues on, but her words seem to fade for a moment.
 * Force Vision
 * Force Music: https://youtu.be/W1937VEYguI?t=673
 * roll force dice (including Tyler)
 * for dark side pips (do this first): Your vision of your surroundings fades to gray, almost like you're seeing the same reality, but on a different level of existence. You realize that your surroundings (the shuttle, other passengers, the forest outside the windows) are simply an illusion painted upon a deeper reality. You reach out your hands, fingers curled like claws, and you tear away the illusion, but behind it is only blackness. Your hearing becomes incredibly acute in the darkness, and you hear fighting. A battle! But it's not blaster fire, not even the clink of ancient metal weapons. You hear shouted orders, war cries, screams...You can pick out individual voices, some fell and terrifying, some cackling with dark glee, but others clear and full of grim determination. You can hear your own voice mixed in, but somehow you cannot tell which category it fits into. Through it all, you feel a powerful force, almost like gravity, pulling you down, deeper, further in.
 * for light side pips: Your sight and hearing both fade. You're (also) experiencing reality on a deeper level. You begin to realize that your surroundings are not an illusion, but a shadow of a deeper truth. There's a current flowing around you, swirling around each person, each tree, each crawling insect, and as you relax into the feeling a part of you is transported elswhere, while the rest stays the same. It's almost visceral, just things that you know. You feel and understand that there are powerful forces here, both full of life and full of death, in tension. They pull and struggle, cosmic forces grappling with one another. At first, the tension that they are creating seems incalculable, and it almost consumes you. After a moment, however, it's like you take a step back, and can feel the wider picture almost as though you are seeing it with your eyes. This is tension here, but it is more than that; it is Balance.
 * Quickly but smoothly, you all snap back to reality, and you each have to catch your breath. You've only been gone for a moment. You become aware of the guide still speaking, in mid sentence talking about the cargo transport. she says, "That's the future of the Empire right there!"
 * Music: https://www.youtube.com/watch?v=eTblaH-kfts
 * At that moment, the cargo transport explodes.
 * There's a burst of heat on your face, and the white flash sears a spot into your vision. There is a deafening thud that you feel in every joint. You've never been this close to powerful explosion before, but just the sound of it hurts.
 * The transparisteel windows shatter, eviscerating Kivron, the devaronian.
 * Mirre is knocked off of her feet
 * those on the right side of the craft take damage (1d6 before soak)
 * High-pitched whine as the shuttle spirals, with the pilot yelling to brace for impact.
 * "Echo nine-niner, mayday mayday mayday we are going down"
 * Casualties:
 * Mirre is knocked unconscious with cuts from the glass, will only survive if they pull her out
 * Pilot does not survive the crash
 * Veeem survives
 * Kivron is seated on the right side and will not survive the initial explosion
 * shrapnel shreds the engine of the PCs' transport, which comes in for a crash landing a few dozen feet below the surface of the jungle
 * Crashed transport is around 50 m away

Mention Veeem's bandolier and little canvas backpack

 * Music after they are out: https://youtu.be/JPyaFR7poL4

Calling in to the city:

 * what is your location? 29.5 km away from the city


 * "may I ask what species and/or classifications of residents are present?'
 * "As mandated by its Imperial charter, Zydel Corporation provides complimentary rescue services for all residents, employees, and contractors who become stranded beyond walking distance from the city. Our walking distance threshold is, of course, derived from the the Zydel Corp temperature-dependent galactic standard walking distance for most species. *pauses* In current conditions and for your group composition that works out to 32 km minimum distance for complimentary rescue flight services."

Meeting Zurn

 * Zurn is nearby where the ship goes down
 * he wants to sneak up and stun the one that looks the biggest
 * let him pick which one, then an opposed stealth check to get close enough

Next Steps

 * Possible paths from here:
 * Walk toward the Station
 * then Arriving at Pyra Station
 * Visit Zurn's Ship
 * Explore the crashed Merahtite cargo hauler