Stealing Refining Secrets


 * Heist Music: https://www.youtube.com/watch?v=cfTonxlUiA0
 * Overall order:
 * Enter hangar
 * Get through secure door far side of hangar
 * has to be unlocked by a droid in a security station on the other side of the hangar
 * always there 24/7
 * hard to get to him at night since he has a good view.
 * How to sneak to him? Some Clever Idea of Surn's?
 * Hard computers check will also get through the door, but they will be seen
 * A human guard is just inside the door behind a desk
 * Work through offices and find a way to unlock secure door to refining area
 * Switch is in the desk of the entrance guard
 * a Hard computers check will also open any of the doors
 * steal refining secrets
 * If anything tips of Zydel, they encounter 6 (?) stormtroopers coming through the door
 * if it's an alarm in refining area, they have a couple minutes with the blast door closed where they can find a secret entrance
 * Escape one of two ways:
 * back the way they came (much fighting, many guards)
 * down the conveyor belt to a robot offload area
 * tricky to navigate safely, but leads them to material movement tunnel where they can get back to main areas or to the academics
 * First they find a contamination picker, with arms that remove contaminants
 * flashes of red lights out of glass viewports in the walls
 * unless they disable them, Hard Coordination check to not get picked up by the robot arms, 1 black dice before someone gets picked due to flashing lights
 * Conveyor belt smashing section, either Average Athletics to jump through gaps quickly or Average Cool to wait for the right timing
 * getting hit puts them to zero hitpoints and they get carried down to the contamination removal section, then put in a bin
 * Robot offloading area, easy to hop around the robot arms, but Average Athletics check to dodge around big pieces?
 * at some point they come across a secure door or hatch (a giant merahtite blender with a walkway next to it and a ladder up?) that would keep them from coming in that way, but is easy to get out
 * this door is alarmed, if they find this way in it will be guarded on the way out


 * "nickel tour" that Taveera requested
 * takes her to:
 * the office areas (not very interesting, he admits)
 * raw material processing
 * the area above the escape hatch ?
 * leads to a window into the conveyor system smashing, chopping, and grinding the merahtite
 * "Our current refining speed is actually quite a bit slower than our harvest rates, which is why we only harvest during the day, but we run this system all night. I've just secured funding from the corporation at-large to build another line that will more than double our capacity, but we haven't begun building it quite yet."
 * They move around in the elevator (see below)


 * actually not that hard to get in, but much more difficult to get back out with the data
 * If Surn Shode comes along, she can help them find the correct data much more easily


 * The best way in is from the docks
 * at night, the best way into the docks is actually from the outside
 * Average mechanics or easy computers check to break in from the outside
 * can also get in from a locked door with a hard computers check and basic slicing gear
 * Once they are in the right zone, they find an elevator with floors marked "Administration," "Docks," "Holding and Interrogation," "Processing," and "Merahtite Processing"
 * Administration goes to offices. Wes is working late and meets them.
 * "Docks" is the starting floor, Has a reception counter (empty at night) and the door to the docking bay
 * "Interrogation" is a few rooms with the one-way mirror and tables, holding cells, and a torture room in the back. A guard is on duty in the holding cell room, if they are dumb enough to go in.
 * "Processing" leads to the glass-walled overlook of the smashing and grinding sections
 * Merahtite processing leads them to the map in the powerpoint