Pre-campaign One Shot


 * The PCs have been hired as separate operators to work as a group and sabotage something that Zydel Corporation is doing
 * Visiting the Hutt's throne room (encounter)
 * They are promised that they won't have to hurt anyone, only property
 * shouldn't be anyone around this late at night
 * There are actually a couple mechanics working late
 * Kechuk the Hutt wants them to plant charges on some automated cargo vehicles in the docking bay, with a 14 hour timer
 * Sabotaging automated cargo craft
 * Kechuk doesn't care about the feud between Academics and Zydel Corp; he's subcontracting a job out that he got from Kael Orlessunn
 * Have a chase scene after?
 * Branches to consider:
 * How many vehicles do they plant the charges on?
 * Are they the correct vehicles? (how to give a chance of failure here?)
 * Do they kill anyone?
 * Do they get caught?
 * Do they reveal who hired them?