Marcadia

Terrain

 * jungle planet, with the entire surface covered in dense plant growth


 * Kilometers deep
 * Primary plant population is enormous trees dozens of meters wide with expansive branches around. These are covered in parasitic plants taking advantage of the structure and filling all gaps except the top few meters where the tree is gathering light
 * this creates a forest "floor" firm enough to walk on (usually), but not enough to build anything worthwhile
 * if you fall short range you pierce 3d10 ft, but if you fall more than short range you pierce 4d20 feet into the undergrowth
 * upper layers are leafy branches in sunlight
 * Upper layer is always being overtaken by vines, and is always growing upward
 * it is thought that there is a great extinction whenever the trees reach the maximum height and are finally overtaken by the parasitic growth that they sustain, but this is not proven and the limit of "tree" height is unknown
 * Lower Levels are dense labyrinths of vines, roots, hollowed trunks, and fungus-filled cavities
 * glowing mushrooms and animated fungal life

Civilization
Extinct: The Dharma

Current: Pyra Station resource outpost, gathering

Life

 * No flying creatures -- Flight was never invented on this planet
 * Zanda - simple monkey-like climbing creature with multiple tails
 * Lots of small creatures that feed on foliage, often many limbed and not terribly aggressive (create NPC that "fishes" for them?)
 * Many predators that live just below the sunny layers, feeding on these creatures. Some prefer to live in the ancient structures, as well.

Stuff randomly starts growing everywhere it can. Every day a little plant comes out of the sink drain, vines hang on the wall near windows, doors can grow shut if rarely used

Location
Just Rimward of the hyperspace path between Ansion and Rago, not far from the Red Twins.

I7 on the galaxy map (p348-349 of F&D)

Climate
Warm and humid, like a jungle. Generally pleasant, not sticky and hot. Rains occasionally, but not as much as you'd think given the amount of plant life.

The poles are much cooler, with cold-resistant plants. There are no ruins at the poles.